There’s one aim in this tinkering project; to use whatever successes, frustrations and new knowledge gleaned to plan activities and develop next generation digital making sessions.
Time to tinker and explore means ideas to be inspired, engage, collaborate and share new processes and opportunities through community, work and personal projects.
That shouldn’t be lost in the tongue in cheek approach to design thinking whereby I’m using technology as an aid to reach a goal. And that goal is still undetermined.
But I do know that these iterations will move me that step closer to a seamless transition from day to evening wear which some friends simply nail with ease : )
The MakerEd Leeds research project, and other design based activities in schools, have given numerous opportunities to explore the power of invention and self-directed learning.
I’ve been fortunate to observe examples of personalised and collaborative student approaches in schools’ maker environments, particularly interesting as learners develop complexity in their design and making practices.
For some, a shift in project purpose has emerged through iterations when ideas are revised and shared. For others, maker has given the chance to shift end goals as new insights and skills are applied to their purpose and complexities.
Fundamentally though, it’s been reinforcement to the ideas that digital making can be self-differentiating and inclusive across key stages.
Building on complexity
Complexity can change purpose, so I’ve been tinkering with new additions, tools and resources to extend a range of wearables projects planned using Codebug.
Student projects incorporating the physical computing devices have included name badges, scrolling message boards and gaming machines. From that has developed a wider design plan beyond code as textiles, materials and tools have been added with changes to the design plan.
One notable shift came through the addition of sensors to a project, which added complexity and the overall purpose of the project to have a safety focus rather than purely aesthetic.
Additions as project extensions, but also as ideas and inspiration for progression of personalised learning with design iterations, have come in a number of forms.
Adding light sequences with Colour Tail
Adding sound and music to projects
Adding bling possibilities to wearables with Glowbugs
Using conductive thread with wearable projects has opened up many design thoughts and iterative ideas, although that came in a week of Yorkshire rain. Light and heat of an English Summer much needed to transform a wearable spectrum of colour!
Now that we’ve successfully coated our own thread with thermochromic paint, those next steps are being formulated.
Watch this space 🙂